Conducts research into the mathematical and algorithmic foundations of numerical problems in computer graphics and scientific computing with a specific focus upon multiresolution techniques.
Research efforts in immersive environments, modelling, CAM, scientific visualization, medical illustration, terrain modeling and rendering, haptics (force-feedback), realistic and non-photorealistic rendering.
Pursues research in modeling, rendering, user interfaces and high-performance architectures using scientific visualization and telecollaboration in virtual environments.
Conducts research that combines in-depth studies of human capabilities, needs, and practices, cutting-edge graphical display techniques, augmented spaces that merge physical and virtual elements, intelligent sensing, and novel input, output and wearable technologies.
Annual conference covering geometry and modeling, rendering, animation and simulation, and interactive environments. Conference and accommodation details, author's kit, awards, and archive of previous conferences.